In 1995, Japanese inventor Kenji Kawakami coined the term Chindōgu (literally, “unusual tool”), to describe the practice of inventing oddball solutions to everyday problems. These inventions are often described as “unuseless”, as they solve legitimate household problems, but do so in such an awkward and embarrassing way that few consumers would actually use them. Chindōgu Read More...
You know him, you love him, and if you don’t, you probably know his inventions. His name is Marc Zech and he’s dreamed up more Quirky products than any other inventor, from the classic Scratch-n-Scroll to the ultra-versatile Bandits. We couldn’t verify this, but we’re pretty sure his brain is made of solid gold. However, Read More...
If the Wink: Instantly Connected product line wasn’t evidence enough, programming and product design are growing ever more intertwined. While analog products are certainly sticking around, digital connectivity has become a core part of the 21st-century product ecosystem, and for the everyday inventor, the ability to understand and play in that space represents a powerful advantage. Read More...
In his new book, Hidden in Plain Sight, legendary design researcher Jan Chipchase discusses his own intensive process for cultural research, going beyond simple concepts like problems and solutions to delve into the lifestyles of his target demographic, and recognize their unmet needs. It’s a daunting task, even for an expert, but his approach demonstrates Read More...
Behind every great inventor lies a great teacher. Whether it’s a parent, educator, or even a supportive friend, every great mind needs someone to guide them; to show them how to brainstorm and problem-solve; to tell them that there’s no reason they can’t make their ideas a reality. That was the thought behind the Invention Read More...
Get excited folks! It’s that time again. NEXT Friday, June 28th (That’s TEN days from today, for those of you who are counting!) at 6pm ET, the Quirky staff and community will convene digitally (at Quirky.com/live) and at our eval space for the second Town Meeting of this year, a quarterly event – that’s part Read More...
Everything is full steam ahead at QHQ as we are approaching the end of the quarter. Amidst all the hustle, Eval last night brought a range of ideas into the spotlight. After evaluating 13 ideas, we crowned three new Quirky Inventors. Here’s the breakdown of last night’s picks: We are always looking to take on Read More...
Drones and drone countermeasures are very much on the minds of inventors these days. They’re on our minds at Quirky too While drones are typically used either for espionage or killing, a lot of us here feel the technology could be put to better use. We’re inspired not by the Department of Defense, but by inventors like Frenchman Read More...
We live in a time where with one click you can stumble upon a picture of a dog wearing argyle socks and the next moment happen upon a concept or an idea that makes you say, “Wow, that’s really clever.” But what happens when clever just isn’t enough anymore? People now want their favorite brands Read More...
In 1995, Japanese inventor Kenji Kawakami coined the term Chindōgu (literally, “unusual tool”), to describe the practice of inventing oddball solutions to everyday problems. These inventions are often described as “unuseless”, as they solve legitimate household problems, but do so in such an awkward and embarrassing way that few consumers would actually use them. Chindōgu Read More...
You know him, you love him, and if you don’t, you probably know his inventions. His name is Marc Zech and he’s dreamed up more Quirky products than any other inventor, from the classic Scratch-n-Scroll to the ultra-versatile Bandits. We couldn’t verify this, but we’re pretty sure his brain is made of solid gold. However, Read More...
If the Wink: Instantly Connected product line wasn’t evidence enough, programming and product design are growing ever more intertwined. While analog products are certainly sticking around, digital connectivity has become a core part of the 21st-century product ecosystem, and for the everyday inventor, the ability to understand and play in that space represents a powerful advantage. Read More...
In his new book, Hidden in Plain Sight, legendary design researcher Jan Chipchase discusses his own intensive process for cultural research, going beyond simple concepts like problems and solutions to delve into the lifestyles of his target demographic, and recognize their unmet needs. It’s a daunting task, even for an expert, but his approach demonstrates Read More...
As digital interface tech has developed, the gap between 2D and 3D has grown more and more pronounced. Touch screens have cornered the market on 2D interaction, but most 3D interfaces take a very different approach, emphasizing hands-on manipulation and the use of empty space. However, a team at MIT’s Media Lab is trying to Read More...
Though we take great pride in our technological achievements as a species, mankind will always be second to the oldest and greatest engineer of all: nature itself. As we struggle to design color-changing materials, tiny flying machines, and underwater vessels, nature has long since perfected all three, and it will be a long time before Read More...
Behind every great inventor lies a great teacher. Whether it’s a parent, educator, or even a supportive friend, every great mind needs someone to guide them; to show them how to brainstorm and problem-solve; to tell them that there’s no reason they can’t make their ideas a reality. That was the thought behind the Invention Read More...
Maybe it’s just us, but trying to maintain a household garden can often feel like plugging leaks in a screen door. Luckily, the team at Click & Grow has seemingly solved this problem with the Smart Herb Garden, an electronic planter that grows a wide variety of flora with minimal human maintenance, supplying plants with Read More...
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