Everybody wins
What I mean by "Everybody Wins", is that.
All ideas are created from some sort of stimuli, from all around us. We have no control of when or where they do come from, but they come instantly and they can best be described in their entirety and best clarity at the moment of conception. If Quirky wants these ideas (instead of waiting the 30 days, unless someone writes them all down and then looks them up when a product makes it to the Design phase, maybe people do, but I won't) and is a place where the Quirky society as a whole have the option and desire to contribute that idea, why should there be any reason to wait? See the thread that started this entitled "Proper credit" in Process or Free-For-All.
Lately I have been questioning myself and other members about the positives and negatives about when in the current timeline should you put your input about any given submission based on the current system of profit sharing.
I have already come to the conclusion, based on the FAQ's about what and where a % of the profits from a product put on the market's, that the current system needs to be revamped. I am new here but I can see that already. What does, in the Q timeline cartoon, the title "Community Curation" really mean. If it is anything like I think, then it entails cultivating, creating and analysis of all problems and solutions, which would give Q a much better insight into the future of any possible products and we, as the community may have thought of a lot of things they did not and possibly ease their workload and quicken the timeline to when we get paid. The following is a suggestion on how to stop limiting the creative process here at Quirky, this would either combine the % for the design phase and the % for the original submitter or would modify the current system. It would also combine the methods that Q uses now to select who and how much of the correct % of the profits go to. Please note that all this is if the product gets to market.
1. If the submission is an idea, problem or desired product with no solution, then half the profit goes to the submitter.
2. If the full solution (or the equivalent of what Q would normally take as a solution) is provided solely by another Q user, they get the other half.
3. If there are numerous submitters that contribute to the solution, then Q would give the submitter their half and divide the other amongst the contributors based on the system currently being used now in the Design phase, if they thought that was a complete way to do it. The % divided for the design phase would include both aspects of design during the first phase and a "redesigning" after Q has evaluated the product. Of course if the person who submitted the idea was involved in the solution, enough to satisfy the current system (not stuff like good idea or already thought of that), they would then get their original half, but also the appropriate amount of the other half.
4. Maybe put, say, 1 or 2% away for the quirky staff and if able to attend, top influencers, to have a kick ass party. Influencers who not only influence products, but those who influence the Quirky products, Hint, hint, wink, wink, nudge, nudge, yeah I know shameless plug. If they can not attend, perhaps credits in a Quirky account to shop here.
I understand the importance of Q to put the design out there after product selection and before branding. I like renaming it the "Redesign" phase.
So do you think that would be a fairer and more lucrative way of doing things?
The only person making an initial sacrifice would be the original submitter. I say sacrifice because the more or better influence there is on an idea, the better the chance of seeing on the shelves.
Like I said, Everybody Wins.



